But then again it probably matters to me since I play career exclusively of late. Is KSP combining the lift rating for all surfaces when arranged like this?ĭue to single seat and no payload it looks to have quite limited range of applications aside of test craft. Good dV and I do not mind clipping to much but TBH The wings do look to complex to my liking. In fact I put it on Kerbal X, considering the thing ready for prime time. To my surprise, the ship needed no tweaking after both of these changes and remained balanced. A whiplash weighs nearly as much as 2 panther, but they have a fatter power curve above mach 1. 2 Rapiers really need 2 Panthers, but we didn't have the engine mounts. We were sluggish getting from mach 1.3 to mach 4 and used most of our fuel here. The other problem was it felt a little underpowered. But, that would result in this looking like an AVRO Vulcan and it'd have too much fuel capacity for the mission. Also, you run cooler on ascent because you rise into thinner air at lower speed. Normally, my liquid fuel only ships have even more wing than this, it's more tankage for the NERVs and it improves lift:drag in the upper atmosphere. That's the heat largely taken care of, but it's no longer an entirely fuel-free fuselage since the adapter holds a bit. Removed the cockpit, fitted a mk3 to 2.5m adapter, then a fairing, under which went the reaction wheels, probe core and RTGs. I've actually got a quad coupler on the mk3 engine mount's 2.5 node which the nukes hang off, and the Rapiers and Panthers were attached one at a time to the 1.25m nodes, then offsetĮdit - ok that's also a 41% payload mass fraction, if we take the passenger cabin and mk3 cockpit as "payload", which is higher than the winning entry of the recent payload mass challenge. Relax, it may look like we've got draggy radially attached nacelles with a blunt front, but those were created with the offset trick. Power is 2 Rapiers, 1 Panther, and 4 NERVs. There's even a heat shield between the 1.25m nose stuff and the cockpit, but it doesn't seem to do anything. Unfortunately the stuff you put on the front is much smaller diameter than the cockpit itself so doesn't give all that much protection. I kept adding more strakes to this thing to increase fuel capacity, and lengthening the nose to try stop the cockpit burning up. In hindsight we'd probably have still made it if i had. I could have pitched up or throttled back but i didn't want to run out of fuel again. Got there with 550 out of 4400 remaining, but I reached 103% of max cockpit temp on the way up. After working on this for 5 hours, I took these screenies from my first successful orbit. That's about the lowest fuel fraction of anything I've ever seen make orbit. I fancied trying something bigger, particularly in view of the fact the fuselage had no room left for oxidizer after I'd finished stuffing Kerbals into it.įuel Mass is just 24,000KG. Liquid-fuel only spaceplanes are a popular niche these days, but they're mostly bitty little mk1s.
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